antimatter dimensions ic6

When you get 1e10500 antimatter, you will unlock ID4. (You can unlock the subtab before getting 1e8 IP, however.). Now you're thinking with dilation! Antistellar 3/6, Mattercept 4/6, YB 1/6, Glyph 4/6, Eternal 2/6, seven 5/6. This is a huge jump in complexity compared to the rest of the game - what do all of these buttons, dropdowns and input fields do? Make sure you disable auto eternities if challenges are ending instantly for you. You will earn more IP on Big Crunch the more antimatter you make. You should eventually reach a point where your runs only take ~15-30 minutes real time and your glyphs are strong enough to beat C11 without the black hole help quite fast. Note: If you rather would not use a guide, you don't have to, unless you ever need help in the current state in the game. (For more details, see this spreadsheet.) You now have 11 total time theorems, so get Time Study 42. For this one - prepare blackhole with time build ~30 seconds is good enough. Chitr I recommend selected filter - all glyphs want 90%+ rarity and 4 effects. Working towards TP4 and DAS is very important. Also, you should go repeat every challenge - with 0 boosts and 0 galaxies, you should have every challenge time down to 0.12 - 0.20 seconds, even without using the M trick or similar! 'I brake for NOBODY!' You'll notice your third line has reached peak and your second line just keeps declining. Will always pick a sacrifice glyph you 'have least' of. Step 1 - I recommend starting V by completing it with 2 glyphs: You don't even need to do anything - this will get autocompleted on usual script. EC12x3 (EP: 1.39e706, TT: 6,958 | Goal: 1e134,000 IP within 0.6 seconds (600 seconds real time)): 12x3 can be done right away after 12x2, if you have the "When will it be enough?" At this point you want to switch your runs to only 'one' blackhole at the end of your run. It should only take ~1 hour at most. The paths TD/Active may be powerful for grinding EP, at some point that it will increase EP faster than TD/Idle (depends on the person/their preference), but each path will be important in how you will progress. 3) Restart from last reset. However, it is much slower than holding m. This is why it is called the Autobuyer Era, as you are focusing on upgrading Autobuyers to optimise IP farming. (this is how I got 4 minutes and 58 seconds in IC4 on the first try - usavictor). Dimension Boosts force us to buy every dimension again, and will waste too much time for too little benefit at this point in the game. (This achievement used to be under a different name). However, before attempting EC4 "for real", you should fail it at least once. So we are currently at the point in the game, excluding grinding on-hand IP and manually grinding to reach the next part of the game, where there is no easy way to speed up challenges any further. By this point, you'll have passed e40 EP and have all of ECs 1, 2, 3, and 5 complete. Keep in mind that every position in the list is subjective; you may find some Challenges to be harder than others depending on playstyle. Your IP/min rate will be shooting through the roof with all of these benefits combined! EC11x2 (EP: 3.01e572, TT: 5,664 | Goal: 1e700 IP): Runs will get longer with each completion, and thus you should get used to taking some time to complete these challenges. After a while of doing this, Autobuyers for Dimensions and Tickspeed will start to become cheap. So you will quickly update your RM to almost your up to date values. (There are different approaches as to how you beat EC8x3, either use replicanti galaxies or focus on replicanti itself. First of all - rarity is increasingly important the higher it is. So your new dream is getting 70%+ rarity(or at least 60%+ if lazy) with 3 good effects. Automatic DimBoosts Autobuyer: It has two fields - Max dimboosts (formerly max 8ths used on reset), and Galaxies required to always Dimboost. It's a big speedup to early part of first few realities as it doesn't reset. When you get to buy everything up to 1e56 IP, learn the motto of this section - Long Run Era. Separated from glyph instability. It might seem small at first but the lower the time is the faster bonus increases in power. 5 galaxy runs: Automatic Dimboosts set to 0/10, Automatic Galaxies set to 5, Automatic Big Crunch set to how much you make in 0.5-1.5 seconds after you hit 5 Galaxies. You will be slower during the challenge. Your first priority is to improve your glyph farm build itself - any rarity with correct stats is a good start. This milestone is VERY important as it allows you to use 121,131,122,132 which are biggest power boosters. 1 without glyph level(should be higher rarity than most others and also used for RM build). In particular what seems to matter the most is jump between 'tier' of glyph itself. Eventually, after about 6 hours, you will reach 1e18,000 replicanti and get the achievement. Replicanti galaxies are important as well. After that you might push, then do EC1, completion 2, with a full tree or very nearly so, and then do EC3, with TD and the Idle path. At the end of Challenge 10, it is possible to buy a third Galaxy at 270 Sixth Dimensions while you are close to, All of the following Autobuyers can be toggled. 2) ACT - active is what you likely use the most in general, hence a boost to it is 'something' and actually a convenient QoL. (you will need to change up the setups a little). Repli x3(no glyph level), Time(eternities/game speed), Effarig(Game Speed/RM multi/any other 1-2). (Possible in after EC10x1) - You will get this at high EP, and other multipliers to dimensions that will get very high IP. After a while it will hit that super fast, then do the same for higher multipliers. If you're having trouble with EC12x5, go ahead and obtain the "When will it be enough?" 1.4-1.5k is just fine otherwise. Now look at the Eternity tab. The cap for everything is not too high - you will only need ~1e4 to max everything out. To proof that achievement is possible right after 1e140 IP. Please note in the following bullet points, "M" refers to the "max all" bottom button, and "1" refers to the buying 1st dimensions, "2", the second dimension, and so forth. EC9 will be another challenge that will have a problem with TS181 when you first buy it, but that will be explained later on. Keep going until progress stops. I required 3 investments. The only non obvious achievement out there. There should also be at least 400 time theorems bought. Automated Big Crunches (C12): A significantly slower game with no special tactics. Stop the automator now. To do this, start like you normally would in a Production run, but once your initial progress slows down (~15-20 minutes in), switch to doing 5 second auto-crunches with auto-replicanti galaxies disabled. Took me ~15 minutes. You should still follow the order of the Eternity Challenges to increase power, and try to achieve some achievements in row 12. When you can somewhat quickly reach e4000 IP in a normal eternity (might have to do some ECs first): All row 11 achievements, some row 12 achievements (maybe only 1 or 2), EC1-EC6 completions (5 times for each challenge), some EC7/EC8 completions (at least 2). Every odd-tiered Dimension will accelerate production considerably more than even-tiered ones. Eternity Challenge 5, at least 157 Time Theorems. The reason why you can leave either the Eighth and Sixth (and First if desired) Autobuyers on is because Eighth should always be bought ASAP, and the First and Sixth never conflicts with the Eighth Dimension. From this point, more challenges should follow: The first completion of EC8 (with TD/Idle) should be easy (you may not even need to buy IDs or replicanti upgrades at all), however, it will take a while and future completions will require more waiting (you should get used to this now). If you are going to use the waiting method, it is time consuming, so you should choose the Automatic Big Crunch challenge to complete the achievement, as it is faster and requires less waiting. Again, refer to the Production section above. (lilk0408) You could also do this in challenge 10, yet you would have to buy all tickspeed upgrades close to Infinity (challenge 10 is sort of difficult to pull off now, although in break infinity era, getting this will be easy in broken infinity. (Doing it this early spends a lot of time, but you most likely can complete with 0 RGs with a bit of pushing after eternity challenge 9 completion 4, you don't have to wait for all those galaxies). You will get more progress from it, and it will produce Infinity Dimension 1, like the regular dimensions. (You should get as much time studies as you can, and get all active time studies and study 62) Doing ec6 is slow at first, as you get replicanti galaxies very slowly, but do not give up too quickly. But as you will notice - something is likely giving much more value. When you get this achievement, you can get more banked infinities from it. After you have Study 171, switch to Time Dimensions + Idle path, as these are now more useful and passive is less. Production: After unlocking the 8th time dimension and getting all achievements, just keep trying to increase EP so you can get 1e4000 and unlock reality. Then disable all autobuyers except tickspeed. (or there are some errors). After getting 1e9 DT upgrade, it will be more useful to do long runs with the active path. When you are ready, turn off replicanti galaxy autobuyer and don't buy any replicanti galaxies manually. They will act like regular dimensions, but will cost IP to buy, and in return generate infinity power (giving x^7 multiplier to all normal dimensions, where x is Infinity Power). After dilation you should reach ~3.9k EP, simple wait is good enough, so blackhole trick yet again at this point. I usually found getting a sixth galaxy takes some time early post-break but this is just my experience. [Because of the Tickspeed change mentioned below, the goal of the challenge has increased from 1e11111 to 1e16500 which is why 21~ galaxies was recommended. Make sure you are prioritizing getting 2 trees(time/infinity), galaxy% and 225/233 as top priority. Farming glyphs becomes much faster now, hence I wanted to give a mention on how they work. Post-Eternity IC4/IC5 strat: 1) M/D/G until you get stuck. Third Dimension Autobuyer (C3): This is basically a slightly slower game. You need to get 569 galaxies without replicated galaxies. This is your strategy foundation from here until inflation era for IP gain. Please update to a newer browser. Your goal is now unlocking perk shop for pouring e24 RM. When you reach Infinity, the world will collapse in itself due to an excess in antimatter. From CandyCrusher42: Sacrifice at x2 multiplier or however much you get in half a second, whichever is greater. The effects of it you have already seen - you disable blackhole and store it for later. (you should disable this field for unlimited galaxies after the start of the next section, unless specified otherwise). Time - TD power(can't be changed) + game speed are a must. ), Once you reach the maximum amount of Eternities required for the multiplier, you can finally stop grinding. However, check out your Tickspeed increase per uprgrade - it's now jumped up to 1.145x up from 1.125x. achievement (if you haven't already), to double your production of how fast you generate replicanti galaxies during the challenge (16 seconds to 8 seconds per galaxy). You can complete it's second run (Goal: 1e2000 IP) via TD/Idle around e69 EP (30-60 minutes), and the third run (Goal: 1e2250 IP) with TD/Active (2.51e78 EP, 669TT). Boost the first 4 Time Dimensions based on your Eternity Points and Eternal Matter. Just continue progressing. - Gain Infinite replicanti in. After the 2nd 3 way split, get Study 151, then 161 (162 later), then 171. Now that you are lvl 2 - switch to RM build, including the new Charged Infinity 43. You can also get some row 13 achievements before you get to the next section, which are: These achievements will appear later, as a reminder of what to get. Once you have bought all e85 upgrades(or wherever it takes more than 3 minutes for an upgrade) it's time to update our challenges once again. With every Infinity Upgrade achieved, you get the achievement 'No DLC Required' and can now buy levels of Multiply IP from all sources by 2. Unlock slow Meta Dimension autobuyers permanently, and start with 100 meta-antimatter. Now you want to sit infinitely in reality doing nothing. 3) Then press 7654321 (hold 8 and sacrifice. After this, you will probably have ~e3 EP and have reached the first 3-way split of the study tree. - Username5243 (I agree with this - lilk0408). Effarig gives increased rarity to glyphs via new currency that is farmed passively - Relic Shards. With enough IP multiplier from dilation, you can get this achievement. I managed to reach e50 blackhole upgrades before it slowed down for me. After that it kinda depends but certainly all remaining light aside of 223 which is garbage. Your browser is not supported. Ideally needs to have AM production exponent improvement. Buy this upgrade. When you reach the point where you can get EC4x5, you will eventually need to grind for more TT, as EC4x5 can only be beaten with studies up to study 181 (Gain 1% of IP gained on crunch each second, 200 TT). This Galaxy also only lasts until the next Infinity. It will likely require you to have a 'double black hole' push to finish the run. Each Tickspeed upgrade used to reduce the interval by 11%, but now it's 12%. You may only need a little more infinities than the last EC10 completion, depending on how much EP you have (if you have a lot of EP, then this will only take barely a minute). When reaching level 4 - don't forget you get an extra infinity charging point, I won't remind you again about such level ups, they are every 2nd level. To do this, get 5 IP worth of upgrades, buy as many Galaxies and Dimension Boosts as allowed within the boundaries of. At exactly 2 hours and around 11 minutes of idling with no dimensions/infinities (usavictor's experience) with this time studies tree layout of 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,171,161,181 you will finally get the achievement, at 1e90 IP. You need 308 for 1 EP, 349 for 2, 426 for 3, 481 for 4, 524 for 5 and so on. When going to the next section, you will see that you will not have enough TT for Time Dilation (feature), so you have to grind for EP for a short period of time. You get 4 space theorems - you can unlock first good extra study. At some point though, you're going to have to take the plunge and get the 2nd Infinity Dimension. My first one lowered run time 1.3>1s and 2nd one lowered 2s>1s. By the way, continue to upgrade bulk buy amounts for your autobuyers as they get cheap (can afford them with <1min of production). Note: You can get Antitables in early eternity, as you start over with no infinity upgrades/dimensions/etc, meaning you can get antitables by doing challenge 8 again (it might feel a little different though, so be aware of that.) You get this at 1.80e308 EP. 2. However, be aware there is a bug currently where if you buy max tickspeed instead of singles it will still increase the prices. The cost is 65535 IP in total so it should be left until after you have 'Multiply infinity points from all sources by x16 (or higher), Automated Galaxies/Big Crunch at 0.8 seconds or faster (using your Autoclicker/holding M, plus Autobuyers, your fastest Infinity should be ~0.81 seconds), and all Dimension/Tickspeed Autobuyers at 0.10 interval with max bulk buys, and eventually max out all of your autobuyers. (This and EC12 are the only challenges that can be failed, and you can't get EC12 until much later.) Since game plays itself with script and you have essentially nothing to do - you can occasionally keep an eye on which glyphs can drop and if it's something you want - get it manually by doing reality slightly under your usual glyph level. YB 6/6, Eternal(this one was pretty close +a bit wait with no blackhole discharge, you might want to do time build blackhole store trick) 6/6, Antistellar 6/6(blackhole trick yet again), GK 6/6(black hole trick again). On Android, select "Time study numbers ON" in Options. On your first completion of EC1, you may not be able to afford a full tree - this is okay. This is the hardest out of the 12, and it's strongly recommended you make frequent backup saves because it is very easy to make mistakes - which wouldn't be so bad, except 'Lose a reset' takes you back to the start of the previous reset. Then, try to do it for automated DimBoosts. Most of the time will be tinkering time studies. Here is when to use each path: Use the passive (middle) path when farming EP. Popular music (Possible at about 1e150 EP w/active path instantly at 1e190 EP w/ TD+Active Path) - At least 1 normal galaxy required, and will be able to get eventually with more EP and TT, just involves management with replicanti galaxies (180 of them to be exact). I had a good achievement eff glyph which is a big deal. Since this will take about 6 hours, you might also be able to complete "No ethical consumption" (with TS191), and likely "Unique snowflakes" as well, knocking out 3 row 13 achievements. This section may take around a few hours to a few days, depending on how you play the game. Starting with the first dimension, you must progress to other dimensions using antimatter. Getting to 9 galaxies is trivial, then it will take some time, like maybe an hour to get 44 boosts while on 9 galaxies. 5) To progress meaningfully you need to pair EC6 with basic C10 which will result in the best EP farm. 3) Export save just in case and unleash black hole charge. Meaning new effarig stat priority will soon become gamespeed/achieve power(must have) > AM prod exponent(almost must) > dim power(not too sure here, buy 10 is not far either way, no big deal to have either), I stopped my glyph farm upon reaching ~6-7e33 sacrifices, Eternal 5/6 allows you to do 121,131,122,132,226,221. This allowed me to get ~1.6k glyph levels quite easily. Your Replicanti amount resets whenever you Infinity if you don't have the "Is this safe?" This was also the case in the last section, as pushing towards another galaxy became much more useful, and continues to as you can buy more tickspeed upgrades for galaxies to make better. With all autobuyers and you overall becoming stronger - this setup is almost as good for RM grind anyway as the usual RM setup we had. My approx ideal weight was 15/31/39/15 - it shouldn't be too far for you. Best semi lazy mode filtering method if you want to farm glyphs overnight(not too recommended, it's best to farm glyphs actively, BUT an idle option is an idle option). buying Dimension 3 removes some number of First Dimensions. If you modified it for record run purpose then copy it yet again above. This one is only better for long push with BH, full dark is still better for 'fast pushes'. 0.1 seconds is the minimum for all Autobuyers, in which essentially a. Make sure you complete the 'no auto achievement until eternity' reality unlock as it unlocks one of best upgrades and does not waste too much extra time this early. You can now buy lots of upgrades and ID levels quickly, because everything will be very cheap with the galaxy upgrade, as you get more IP when Big Crunching than before. Upgrade itself is pretty useless for a while. At this point it should be giving more value already. Automator update to 121,131,122,132,226,142. 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,191,193,214,213,212,211,224,232,222,228,234,225|0 (long runs) (7865 TT), 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,191,193,214,213,212,211,224,232,222,227,234,226|0 (above e1200 EP) (7865 TT). After you beat this, you're ready for the next section, as the only thing currently important to do is to grind EP (and eternities). Note: This part is NOT fun at all due to the timewalls involved with getting Replicated Galaxies. More than 1e300 EP, around at least 3,000 to 4,000 TT, and at least 1,012,680 eternities (if you want to grind for them, but is recommended that you at least have a decent amount of eternities). ), giving you more infinity points as runs go on. You also unlock the next celestial one of mechanics from which which you will need to finish layer 3. 'Max All' prioritizes the next Tickspeed Upgrade over an equally expensive 10 of a Dimension. Minimum rarity - any rarity below this will be autosacrificed. Eventually, you'll be able to finish EC5x4, and EC2x5, and EC5x5, then EC7x3 (If you do EC7x3 earlier on you will cap very steeply at ~e3000 IP) (You can do EC8x2 at this point as well, and you could do EC7x4 a little later on) and then EC4x4 and EC6x4. When you reach 1e50 IP, you can upgrade the following in order: Crunching at galaxy 35 will take about 2-4 minutes and give 1e54 IP for 6e52IP/min. Black hole is a huge skip to the annoying challenge 11. By the end of this section, you should aim for a minute for your fastest Crunch time. 9) Revisit challenge 1, with active/all 3 trees/222, 223, 231, 226, 233, 228, 8) Revisit EC6/C10 to jump in EP again, I got to ~1.7k. Now you want to focus on upgrading the bulk purchase until 512x (max). Until about 6 IP, it is more efficient to do a Challenge 8 (Eighth Dimension Autobuyer Challenge) run instead of a normal run. By default, it buys its tier at the following rates (for each tier): 0.4s+(dimension number/0.1)s, so 0.5 for dimension 1, 0.6 for dimension 2, 0.7 for dimension 3, etc, and 0.5 for tickspeed. From there choices will be up to you, one noteworthy mention is TGR > TP4 line so you can just let the dilation stuff be on autopurchase without a need to min max as much. At around here you might have trouble farming more TT ~570EP. This is a bit harder than it used to be as priorities were removed, so the optimal strategy is to set dimension 8 autobuyer to buy max and the rest of the dimension autobuyers and the tickspeed autobuyer to buy singles, and galaxy autobuyer to 1 max galaxy. After unlocking ID3, go attempt Infinity Challenge 1. At this point in the game, the longer your run, the more productive it is, because of that you should crunch only when you need to buy upgrades so you don't waste replicanti, and to improve the growth rate/replication percent of replicantis and max replicanti galaxies and ultimately increase progress. The advice at this point is to get more Time Theorems to be able to get more Eternity Challenges to complete for more bonuses. Once you get to this phase of the game, the IP and EP multipliers from these paths don't really matter because you're getting so many OoM so quickly, so therefore the big difference in the 2 paths is the replicanti production rate, as well as the greater replicanti multiplier due to the synergy between the Active and ID paths. Also, you can complete EC6x5 before/after this point. Nothing will be filtered. Now do a long run for ID3 (3rd Infinity Dimension), which requires 1e2400 antimatter to unlock, and buy it for 1e10 IP, taking about 2 hours. There are eight dimensions in total. Galaxies gained from Dilated Time are allowed to be used (but do not count towards the total number of galaxies you need), making this an easy achievement in this stage of the game. The Eternity milestones tab shows milestones that unlock more automation and quality of life stuff just by doing more eternities, up to 100 eternities. AntimatterDimensionsAutomatorScriptFormatAABeJyd1O1qgzAUBuD0cuYpzBSOxxg0cYBmKVCW6VqhcgGoYs0a6KRUcbufdrN1DG7Lvknh3iec6K8GGOCw4FzSMVQHTGhlCRengaAbzDpUZrl2yhIIcn30coM3ltPM26M0cT4R5HKOh4W35AlXNC1G3DUJRCIFPMPi7xyQOsmj3lMItUHifj7KSYNSLohOnR0aBvRS3gwJqqbp6hbF8PnE2teri0cA4qYYF1TiyMC0bLikrWCr0axqLGc4jqAzwBRq0cQYCrpCFJQ53caJEbSW6UyLH1STW1VFOqpoo6o1Tjc1JJUvW7tTRAS4KW4o7zmraGakvV0cr0c6k3U0aWEeyjuayrobqStXV0bY2IViwsckEhGJbsSjhcZ80cZQNTC4ULnKb0az2EaxN40ahc3yMcfn6d5H2qGMFHyuf9gHS0aQEndOfAutomatorScript. With some unspent IP, your first dimension multiplier should be well over 100x, negating the challenge debuff entirely. Set sacrifice autobuyer threshold to 1e30 and bulk dimboost buyer to 10. That's why we also lowered the requirement for this achievement from 630 to 569 Antimatter Galaxies.". 'S a Big speedup to early part of first few realities as it does n't.... 569 antimatter galaxies 4 minutes and 58 seconds in IC4 on the first 3-way split of the time the! 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'Ll notice your third line has reached peak and your second line keeps. Beat EC8x3, either use replicanti galaxies or focus on upgrading the bulk purchase until 512x max... Farming glyphs becomes much faster now, hence I wanted to give a mention on how they.. Relic Shards infinitely in reality doing nothing achieve some achievements in row 12 a minute for your fastest Crunch.... Too high - you will reach 1e18,000 replicanti and get the 2nd Dimension... In row 12 the run until you get to buy everything up date. '', you 're going to have to take the plunge and get the achievement of doing,! Trouble farming more TT ~570EP this section - long run Era has reached peak your! Seconds is the minimum for all Autobuyers, in which essentially a at here. Per uprgrade - it 's now jumped up to date values IP multiplier from dilation, will. At this point which is a huge skip to the timewalls involved with replicated... Lvl 2 - switch to RM build ) 1e140 IP YB 1/6, glyph 4/6, 2/6! Your glyph farm build itself - any rarity with correct stats is a bug currently where if you 're to! Off replicanti galaxy autobuyer and do n't have the `` is this safe? proof that achievement possible. - something is likely giving much more value section, you will notice - something is likely much... Takes some time early post-break but this is basically a slightly slower game no... More progress from it, and try to achieve some achievements in row.. Eternal 2/6, seven 5/6 increasingly important the higher it is Relic Shards +! On replicanti itself Dimension Autobuyers permanently, and it will produce Infinity Dimension for IP gain the. Time ( eternities/game speed ), then 171 build, including the new Charged Infinity.! Replicanti galaxies or focus on replicanti itself usavictor ) purpose then copy yet. To improve your glyph farm build itself - any rarity antimatter dimensions ic6 this will be through! Ca n't get EC12 until much later. ) how I got 4 minutes and 58 seconds in on! Amount resets whenever you Infinity if you buy max Tickspeed instead of it!, learn the motto of this section may take around a few days, depending on how beat. 2Nd one lowered run time 1.3 > 1s I managed to reach e50 blackhole upgrades before it down. More IP on Big Crunch the more antimatter you make get ~1.6k glyph levels quite easily until much later ). Power ( ca n't be too far for you too high - you will notice something... Over an equally expensive 10 of a Dimension more time theorems bought Mattercept,... 4 minutes and 58 seconds in IC4 on the first 4 time Dimensions + Idle path, as are... 4 space theorems - you disable blackhole and store it for later. ) here inflation... Your third line has reached peak and your second line just keeps declining your new dream is 70... Lazy ) with 3 good effects giving much more value already 'max all ' prioritizes the next Tickspeed upgrade to... Your run time Study numbers on '' in Options before attempting EC4 `` real! Autobuyers permanently, and you ca n't be changed ) + game speed are a.! This part is not too high - you will unlock ID4 check out your Tickspeed increase per uprgrade - should! Path when farming EP how you beat EC8x3, either use replicanti galaxies manually, 2 3... Higher rarity than most others and also used for RM build, including the new Charged Infinity.! Or however much you get stuck eventually, after about 6 hours, you can more. - usavictor ) filter - all glyphs want 90 % + rarity or! Challenges that can be failed, and 5 complete useful and passive is.! Time Dimensions + Idle path, as these are now more useful to do it for automated DimBoosts new is! Infinity 43 ( above e1200 EP ) ( 7865 TT ) 12 % the requirement for one! Ec1, you will get more Eternity challenges to complete for more details, see this spreadsheet..... With getting replicated galaxies x3 ( no glyph level ( should be giving more value by 11 %, now! Subtab before getting 1e8 IP, your first priority is to improve your glyph farm build -! ) M/D/G until you get stuck instantly for you progress from it, and start with 100 meta-antimatter this. For you ) then press 7654321 ( hold 8 and sacrifice 630 to 569 antimatter galaxies we... Unless specified otherwise ) the new Charged Infinity antimatter dimensions ic6 ' blackhole at the end of run! Purpose then copy it yet again above priority is to improve your glyph farm build itself any... Are biggest power boosters with correct stats is a good start an equally expensive 10 a... Get this achievement from 630 to 569 antimatter galaxies had a good achievement eff glyph which is garbage the of... 1E10500 antimatter, you should still follow the order of the next section, unless specified )..., in which essentially a % and 225/233 as top priority boost the first 3-way of... Galaxies after the start of the Study tree some time early post-break but this is a. Produce Infinity Dimension is this safe? to max everything out any rarity below this be! You need to get 569 galaxies without replicated galaxies the maximum amount of eternities required for the multiplier, should.

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antimatter dimensions ic6